Losing to computer-controlled opponents on a weak dunk is no fun at all.
NBA Blacktop is nice, but it's more of a bonus--the association is the bread and butter of the series. It's still the deepest basketball sim out there, but not a whole lot has changed and it's starting to feel a bit stale. The menus have been redone, but they are still a chore to navigate. A lot of the tasks aren't much fun either, like scheduling practices and scouting future draft picks. The way you negotiate contacts is more realistic than ever and you now have the ability to include no-trade clauses. Hooray! Now you can be saddled with a bunch of horrible contracts--just like Isiah Thomas! You'll also need to assign roles (starter, star, sixth man) to your players in an effort to keep their morale up--unlike Isiah. All of these options may make it seem like going through a season of the association is a lot of work, but the effect they have on your team is minimal. It's possible to use the default roles, never schedule any practices, and scout very little yet still do just fine. But you get what you put into the mode. If you really immerse yourself in the life of an NBA GM and coach, there's a lot to enjoy here. Should you want to only worry about the rigors of a single season, you can do that in the aptly named season mode.
Once again, the NBA 2K series sets the standard for online play. There's something for everyone to enjoy here. Hardcore fans can participate in an entire season, complete with online draft. You can create tournaments, as well as play ranked and unranked matches. The game never really bothers to explain how to do it, but if you go to the online lobby page and scroll down, you'll find that you can participate in all of the NBA Blacktop modes too. Up to eight players can play together on the Xbox 360 and up to 10 players can team up on the PlayStation 3. All of your stats and progress are tracked on your player card, making it easy for you to scout prospective opponents. 2K8 takes a proactive approach to getting player feedback, not only asking you if you want to give Xbox Live feedback on a player after a game, but also giving you its own series of questions to help ensure people know what kind of player they're going up against in the future. None of this would mean a thing if the game didn't run well. Outside of free throws being a little more difficult and the referee sometimes not wanting to put the ball in play, our online experience was quite good.
You wouldn't know it from the game's horrible instruction manual (save for some load screens, there's no in-game instruction either), but there are a number of new gameplay features this year. We didn't find this particularly useful, but you can use the right stick to raise or lower your defender's hands. You can also control other players at any time, get them open, call for the ball, and then drain a shot. Another addition that will help you get open shots is a diagram that shows you where players need to go when you run a play. This is a great way to learn the proper way to run plays and should encourage you to do more than drive the line or toss up endless three pointers by making it easy to run an offense like the pros. You'll also need to run plays because your players don't do much on their own to get open. They'll shuffle around out near the three-point line, but they don't work hard down low nor do they cut to the basket much on their own. The big change to the way the game controls is that you now perform crossovers and other dribble moves strictly with the left analog stick. If you're playing from the sideline camera, it can be a tough to get the players to do what you want them to do. The system is much more responsive from the baseline view because your actions more accurately mimic what the players are doing. It's a good change because the controls were getting overly complex, but Visual Concepts needs to just swallow its pride and copy NBA Live's use of the right trigger.
It is rare to find a sports game where you're in awe of the moves you see onscreen, but it's something that happens routinely with 2K8. Rather than get upset about how the CPU is picking you apart, you'll find yourself admiring how it happened and then resolving to return the favor the next time down the court. It's just too bad that such problems as missed layups, poor instructions, and a somewhat stale association mode are present because even with these problems, NBA 2K8 is one of the greatest basketball games in recent memory. Whether you're a casual basketball fan or a total hoops nut, this is the game for you.





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